* GameEvents added: onKerbalAddComplete, onKerbalNameChanged, onKerbalTypeChanged, onKerbalStatusChanged, onVesselPersistentIdChanged, onPartPersistentIdChanged, OnGameSettingsWritten, OnScenerySettingChanged, OnExpansionSystemLoaded, onPartUndockComplete, onPartCoupleComplete, onPartDeCouple, onPartDeCoupleComplete, onVesselDocking, onDockingComplete, onPartVesselNamingChanged, afterFlagPlanted, OnPQSCityOrientated, onEditorVesselNamingChanged, onEditorVariantApplied, onVesselRecoveryProcessingComplete. * Make dragpanel edge offset configurable * Fix asteroid seed causing them to change shape. * Improve vessel Jumping/positioning coming off rails. * Fix applicant hiring costs appearing in games that don’t have funding enabled. * Add guard clauses to detect invalid flightstate on vessel launch returning to the editor. * Fix runway not appearing outside the SPH doors when inside the SPH. * Fix alignment of external scenery in VAB/SPH scenes. * Add TechHidden attrib to AvailablePart so parts can be hidden from R&D * Parts and Vessels now have a PersistentID that lives with them for their entire life * Adjustments to Xenon and Monoprop capacities on stock tanks * Parts can now have variations like textures and models * Rockomax Jumbo-64 Fuel Tank → same name * ROUND-8 Toroidal Fuel Tank → R-12 'Doughnut' External Tank * TR-XL Stack Separator → TS-25 Stack Separator * TR-18D Stack Separator → TS-12 Stack Separator * TR-2C Stack Separator → TS-06 Stack Separator * Rockomax brand decoupler → TD-25 Decoupler * TR-18A Stack Decoupler → TD-12 Decoupler * TR-2V Stack Decoupler → TD-06 Decoupler Replaced Parts - old parts hidden but still included for continuity of saves. * Cylindrical radial fuel tank (R-4 'Dumpling' External Tank) * Round radial fuel tank (R-11 'Baguette' External Tank) * Fix Localization of Facility names and strings Properly set symbols that were showing up as HTML encoding. Overall revision and improvement of autolocs and grammar rules.Ĭorrected a wrong key binding that was displayed in the EVA controls section. Overall revision of display names for parts. Textbox size adjusted in various UI elements to account for localized text.įixed long vessel names bleeding through the UI in KSC vessel marker dialog. Localized pop-up warning when transmitting experiment data from parts that become inoperable if data is transmitted.įixed unlocalized grammar connectors (and, or, of, etc) coming up unlocalized in Contract descriptions. Were standing by to update/fix the plugin as needed, and new versions will be. Resource names now display localized in screen messages and apps.ĭebug and settings menus are now fully localized. The plugin for Kerbal Space Program that all flight directors wish for. * Added support for Portuguese keyboard layoutįacility names are now displayed localized in unable to launch dialogs. * Four new languages: French, German, Italian and Portuguese-Brazilian * VesselNaming - new method to attach naming information to command modules so you can prename portions of a vessel * Added Launchsites to the Map View and Filter * Advanced Mode added to Messages App - Toggled via Settings menu. * EVA Chute - Kerbals of Level 3 and above have a personal steerable chute
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